MS20480B

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Continued Programming in HTML5 with JavaScript and CSS3

This course is a continuation of the course: 
Programming in HTML5 with JavaScript and CSS3

The course continues the focus on using HTML5/CSS3/JavaScript to implement programming logic, define and use variables, perform looping and branching, develop user interfaces, capture and validate user input, store data, and create well-structured applications

Audience

The course is intended for developers who have at least six months of professional experience and who are interested in developing applications using HTML5 with JavaScript and CSS3.

Prior knowledge

Students should have attended the course: Programming in HTML5 with JavaScript and CSS3

Certification

Exam 70-480:Programming in HTML5 with JavaScript and CSS3.

Courseware

Microsofts dMOC.

Informator Training Cloud

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Objectives

After completing this course, students will be able to:

  • Create Web applications that support offline operations.
  • Create HTML5 Web pages that can adapt to different devices and form factors.
  • Add advanced graphics to an HTML5 page by using Canvas elements, and by using and Scalable Vector Graphics.
  • Enhance the user experience by adding animations to an HTML5 page.
  • Use Web Sockets to send and receive data between a Web application and a server.
  • Improve the responsiveness of a Web application that performs long-running operations by

Course Outline

Module 10: Implementing an Adaptive User Interface

  • Supporting Multiple Form Factors
  • Creating an Adaptive User Interface
  • Lab : Implementing an Adaptive User Interface

Module 11: Creating Advanced Graphics

  • Creating Interactive Graphics by Using Scalable Vector Graphics
  • Programmatically Drawing Graphics by Using a Canvas
  • Lab : Creating Advanced Graphics

Module 12: Animating the User Interface

  • Applying CSS Transitions
  • Transforming Elements
  • Applying CSS Key-frame Animations
  • Lab : Animating User Interface Elements

Module 13: Implementing Real-Time Communications by Using Web Sockets

  • Introduction to Web Sockets
  • Sending and Receiving Data by Using Web Sockets
  • Lab : Implementing Real-Time Communications by Using Web Sockets

Module 14: Creating a Web Worker Process

Objectives

After completing this course, students will be able to:

  • Create Web applications that support offline operations.
  • Create HTML5 Web pages that can adapt to different devices and form factors.
  • Add advanced graphics to an HTML5 page by using Canvas elements, and by using and Scalable Vector Graphics.
  • Enhance the user experience by adding animations to an HTML5 page.
  • Use Web Sockets to send and receive data between a Web application and a server.
  • Improve the responsiveness of a Web application that performs long-running operations by

Course Outline

Module 10: Implementing an Adaptive User Interface

  • Supporting Multiple Form Factors
  • Creating an Adaptive User Interface
  • Lab : Implementing an Adaptive User Interface

Module 11: Creating Advanced Graphics

  • Creating Interactive Graphics by Using Scalable Vector Graphics
  • Programmatically Drawing Graphics by Using a Canvas
  • Lab : Creating Advanced Graphics

Module 12: Animating the User Interface

  • Applying CSS Transitions
  • Transforming Elements
  • Applying CSS Key-frame Animations
  • Lab : Animating User Interface Elements

Module 13: Implementing Real-Time Communications by Using Web Sockets

  • Introduction to Web Sockets
  • Sending and Receiving Data by Using Web Sockets
  • Lab : Implementing Real-Time Communications by Using Web Sockets

Module 14: Creating a Web Worker Process

  • Introduction to Web Workers
  • Performing Asynchronous Processing by Using a Web Worker
  • Lab : Creating a Web Worker Process

Utbildningen levereras i samarbete med

Kurs-ID: MS20480B
Längd: 2 dagar
Pris exkl moms: 21 450 kr

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Stockholm
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7 dec – 8 dec
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Göteborg
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Malmö
12 okt – 13 okt R
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